Glide Toss
From SmashWiki, the Super Smash Bros. wiki
Glide Tossing refers to the Super Smash Bros. Brawl technique that allows a character to throw an item while sliding forward.
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[edit] Performing the Technique
To perform a Glide Toss, a character must be holding an item. Then the character begins to roll forward, and as they start to roll, tap A, Z, or C-stick Forward. This will throw the item forward as if the character were standing, but continue to move forward as much as if they had rolled. The character gets invincibility frames the same as if they had rolled, but ends up facing forward at the end of it, instead of turning backwards like with a standard forwards roll.
[edit] Applications
Due to the fact that items are turned off by default in competitive play, Glide Tossing is limited in application. However, there are some characters that can produce their own items. For these characters, Glide Tossing serves as an excellent means of approach. Glide Tossing is faster and less punishable than Dash-Tossing an item, and it leaves the character standing at the end, ready to segue into any of their moves. It moves the character forward with the advantages of a forward roll but without the disadvantages. It also allows the character to throw as fast as their standing item throw, but while moving forward to help advance.
[edit] Characters
The following characters have the ability to create items that they can use to perform a Glide Toss
- Zero Suit Samus: Power Suit Pieces created on start/transform
- Snake: Hand Grenades created by his Standard Special
- Link and Toon Link: Bombs created by Down Special
- Peach: Vegetables created by Down Special
- Diddy Kong: Banana Peels created by Down Special
- Wario: Wheels created by destroying Wario Bike (created by Side Special)
- R.O.B.: Gyros R.O.B. has thrown and recovered can be glide tossed.
- Kirby: by copying Snake's ability, he can also create hand grenades
