Captain Falcon (SSBB)
From SmashWiki, the Super Smash Bros. wiki
This article is about Captain Falcon's appearance in Super Smash Bros. Brawl. For other uses, see Captain Falcon.
| Captain Falcon | |
|---|---|
| Universe | F-Zero |
| Appears in | SSB SSBM SSBB |
| Debut | F-Zero (1990) |
| Availability | Unlockable |
Captain Falcon (キャプテン・ファルコン, Kyaputen Farukon) appears as an unlockable as he did in Super Smash Bros.
Contents |
[edit] How to unlock
Complete one of the following:
- Play 70 matches in Brawl, then defeat Captain Falcon
- Beat Classic Mode on Normal difficulty or higher under 12 minutes, then defeat Captain Falcon
- Get Captain Falcon to join your party in The Subspace Emissary
[edit] Attributes
Captain Falcon is the second fastest character in the game, next to Sonic, and is also very strong. His smash attacks all deal a large amount of damage and knockback. They can also be used very quickly with little start up lag. His aerials are also very strong. His Fair is also very strong and his a very good finisher. His Dair is a very powerful meteor smash that does not punish him if he misses. His Bair is a very good combo starter and can be spammed to rack up damage. His special moves are also very strong. His Standard Special, the famous Falcon Punch, is extremely strong and deals very large amounts of damage and knockback. He is also able to perform a reverse 180 Falcon Punch that turns him around and deals even more damage and knockback. His Forward Special, Raptor Boost, can be hazordous if it misses. If it misses on the ground, Captain Falcon will trip and if the air, he will go into helpless. However if it connects on the ground, it launches opponents up and allows for combos to be started. If it connects in the air, the opponent is pushed downwards at a semi-decent speed. This move can also be used for horizontal recovery. His down move, Falcon Kick, pushes him forward while sliding, dealing fire damage. If used in the air, he goes down at a diagonal angle, losing some vertical height. His up special, Falcon Dive, allows him to grab onto opponents if it connects. If it doesn’t he will simply go up and then into helpless. If it connects, he latches onto the foe and then jumps off, dealing fire damage. He is then allowed to re-use Falcon dive. His final smash only works if it connects in the beginning, similar to Meta-Knights. Once it connects, the player and the opponent it connects wiht are transported to a race track for a cinematic Final Smash where he runs the opponent over in his Blue Falcon. The opponent is then sent flying with decent damage and high knockback.
[edit] Changes from Melee to Brawl
- Slighty new design from F-Zero GX, most notably his scarf (from F-ZERO GP Legend).
- Can perform a reverse Falcon Punch
- Can no longer Nipple Spike and is now harder to spike in general
- Mid-air Raptor Boost makes a "leapfrog" effect when attack connects
- The third hit from his Standard A Combo does little knockback
- The Falcon Dive travels a bit further and is easier to use as an attack
- Is no longer the fastest runner, Sonic being the fastest
- The Knee Smash (forward aerial) is harder to sweet spot and is significantly weaker in terms of knockback
- His falling speed is significantly lower
- His scarf is worn on the outside
- He no longer gains a second jump after using Falcon Kick in the air.
- His victory theme changed to the finish from F-Zero GX/AX
- The grab-zone of his Up Special has been increased, making it easier to sweet-spot ledges.
- Like other characters, his Forward Smash with a Home-Run Bat is unique from one used with other Battering weapons. Because of this, he can now properly use a Home Run Bat for a Homerun Contest.
- Falcon punch comes out faster but reduced knockback
- Can aerial Falcon Punch in only one jump
- No longer a starter character like in Melee
- Raptor Boost can hit easier
- Moves seem slower
- Lower overall priority
- The Falcon Dive can now grab opponents hanging onto the ledge and break targets in "Target Smash!" mode.
[edit] Role in the Subspace Emissary
In Subspace Emissary, Captain Falcon will team up with Captain Olimar and his Pikmin. When Olimar sends his Pikmin to attack a giant ROB, it wakes up the robot, causing it to shake off the Pikmin. Luckily, Captain Falcon drives his F-Zero machine straight towards them, jumps out in mid-motion, and Falcon Punches the ROB, thus destroying it and, upon landing, Olimar's remaining Pikmin (except for 1 red Pikmin.). Once the two get out of the forest, they find a Primid transport platform that is holding the trophied DK hostage. The two watch as Diddy Kong falls from Falco's Arwing, and fires peanuts at the ship. After Diddy Kong revives DK, Captain Falcon grabs Olimar, and jumps off the ledge and onto the ship. Then the four must fight off a horde of Primids. Afterwards, the ship will take them into the secret Subspace HQ, where they will meet up with Samus, Pikachu, and, eventually, a friendly ROB.
After fighting off a large army comprising of various Subspace troops with the others, the heroes are unable to stop the ROBs which arm the last remaining Subspace bombs. Captain Falcon presses a few buttons on his wrist, summoning his ship, the Falcon Flyer. Everyone piles into the ship and prepares to escape the doomed base when they are attacked from behind by Meta Ridley. After defeating the monster, they escape the floating island where a giant explosion of subspace engulfs the island. (In fact, the explosion is so fatal, the island doesn't return to normal even after Tabuu is beaten. Instead, a light -shaped like an "X"- is in its place.) Captain Falcon joins with the other heroes and uses his ship to help in the assault on the Subspace Battleship. He continues to help throughout the rest of the story.
Towards the end, Captain Falcon and everyone else glimpse Tabuu. In a single, devastating act, Tabuu turns everyone into trophies. All are brought back to life due to the Dedede Badges and efforts of Kirby, Luigi, Ness, and Dedede. With the aid of Sonic, Tabuu becomes vulnerable, and a final battle between the characters and Tabuu begins. The player may pick Captain Falcon to fight Tabuu.
[edit] Single Player Event Matches
- Event 23: Molten Norfair- As Samus survive against Fox & Captain Falcon and reach the safety capsule first.
- Description: Get inside the safety capsule before your foes to survive the lava of Norfair.
- Event 24: Come On! Blue Falcon!- As Captain Falcon, you must KO your enemy with your Final Smash.
- Description: Dawdle too much and the race will end! Ride the Blue Falcon to victory!
- Event 29: All Star Semifinal Regulars- KO Luigi, Captain Falcon, Ness and Jigglypuff.
- Description: Four hidden characters from the past games! They're secret perfect attendees.
- Event 36: High-Tech Special Forces- Play as Snake and fight against Samus, Captain Falcon, and Wolf on Shadow Moses Island.
- Description: Colonel: Snake. Intel shows FOXHOUND has hired three bounty hunters to kill you.
[edit] Co-Op Event Matches
- Event 12: Come Back! Falcon Flyer!- As Captain Falcon and Olimar, you must KO two Samus in 30 seconds.
- Description: Land the final blow before the Falcon Flyer leaves... in about 30 seconds!
- Event 21: The Real All Star Brawl- Select your character and take on the entire roster on Battlefield.
- Description: Fight everyone without any breaks! It's endless, but a suitable final battle.
[edit] Moveset
[edit] Ground Attacks
Normal
- Neutral Attack - Punches twice, then knees, which then follows by a series of one-handed punches. Does about 4% damage on first two hits. About 5% on next then 1% for every hit after that.
- Dash Attack - Shoulder blocks. Quick and powerful. Does about 9-12% damage.
- Strong Side - Roundhouse kick. Does about 7-10% damage.
- Strong Up - An Axe kick with horizontal knockback. Does about 10-13% damage.
- Strong Down - Does a sweep kick with vertical knockback Does about 9-12%.
Smash
- Side Smash - Rears back and elbows forward. Uncharged it does 14-16% damage.. Fully charged it does 23-25% damage.
- Up Smash - Kicks into the air. First kick does 10-11% damage. Second hit does 10-12%. Fully charged does about 26% damage!
- Down Smash -Kick forward then backward with great horizontal knockback. About 12-15% damage on both kicks. When charged does about 25% damage!
Other
- Ledge attack -
- 100% Ledge attack -
- Floor attack -
- Trip attack -
[edit] Aerial Attacks
- Neutral Aerial - Kicks horizontally twice.
- Forward Aerial - Knees forward (also called 'the Falcon-Knee'). One of the best horizontal killers. 3% damage, 19% when sweetspotted.
- Back Aerial - Punches backwards (called 'race driver-backhand').
- Up Aerial - Kick flips.
- Down Aerial - The Stomp. Stomps downward. This is a powerful spike when sweetspotted (his boots).
[edit] Grabs & Throws
- Pummel - Knees the enemy in the groin/gut
- Forward Throw - Punches the enemy in the gut and sends them forward.
- Back Throw - Puts the enemy behind him and kicks them in the stomach.
- Up Throw -Holds the enemy up and punches them upward with his left hand.
- Down Throw - Flips opponent and throws them on the ground.
[edit] Special Moves
|
Captain Falcon's Special Moves
| ||
|---|---|---|
| Standard Special Move | Falcon Punch | |
| Side Special Move | Raptor Boost | |
| Up Special Move | Falcon Dive | |
| Down Special Move | Falcon Kick | |
| Final Smash | Blue Falcon (Final Smash) | |
[edit] Trivia
- One of five characters to speak in Subspace Emissary, in which he says, "Come on!" and snaps his fingers as he summons the Falcon Flyer. In a much earlier cutscene, he calls out "Falcon Punch", as he does in SSB64, while using the attack of the same name on a giant R.O.B. Out of all the speaking roles, he is one of the two characters that uses a full sentence when making the command "Come on!", the other being Snake.
- Unlike Ness, Luigi, and Jigglypuff, Captain Falcon was not leaked before the game came out in Japan. Ness & Jigglypuff were leaked via sticker screenshot. Luigi was leaked as a playable character by a staff worker at E-For All. However, Falcon was not mentioned until the massive leak of the character selection screen, followed by Japan's release of Brawl.
- The Red Fighting Alloy resembles Falcon and has the same moveset.
- Only character with a true cinematic Final Smash
- Captain Falcon, along with Mr. Game & Watch and Meta Knight are the only ones that don't have a Final Smash where it first zooms in to the character.
- When Captain Falcon breaks a Smash Ball, if the B button is imediately pressed, the Falcon Punch can be preformed
- Falcon is the only character who has six costumes through every game.
- Captain Falcon is one of the four that has a holstered weapon but does not use it at all. The others are Ganondorf, Snake and Sheik.
[edit] External Links
- Dojo page
- Screenshots of Captain Falcon and the rest of the Subspace Emissary characters
- Final Smash at around 0:10
| Characters in Super Smash Bros. Brawl
| |
|---|---|
| Veterans | Bowser · Captain Falcon · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Jigglypuff · Kirby · Link · Luigi · Mario · Marth · Mr. Game & Watch · Ness · Peach · Pikachu · Samus · Yoshi · Zelda (Sheik) |
| Newcomers | Diddy Kong · Ike · King Dedede · Lucario · Lucas · Meta Knight · Olimar · Pit · Pokémon Trainer (Charizard · Ivysaur · Squirtle) · R.O.B. · Snake · Sonic · Toon Link · Wario · Wolf · (Zero Suit Samus) |
